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The First Descendant’s Lack Of Exhausting Mode Matchmaking Has Killed The Sport Already


One of many extra gratifying features of Nexon’s looter shooter The First Descendant is its MMO-lite co-op play. All dungeons and actions are normally shared between 4 gamers, and this makes menial duties – hacking a tool, escorting a drone – a lot simpler. Sure boss fights, just like the Hanged Man, require a stage of coordination that may be laborious to understand with random gamers, however getting that win after a number of makes an attempt is all the time so rewarding.

So I used to be shocked once I reached the so-called laborious mode content material for The First Descendant, in any other case often known as the endgame. These have you ever replaying areas of the map you’ve already visited to start grinding for crafting supplies and get your fingers on new Descendants and weapons. There are normally modifiers in place – enemies spawn with invincible shields, well being drain, and so forth. However as of proper now, laborious mode content material has no public matchmaking. You should enter with a celebration, or go it alone. That is terrible.

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Because it stands, there’s no method of forming any clan or group throughout the recreation itself. You would be a part of the Discord or kind a gaggle by way of an exterior website like Reddit, however with no devoted social gathering finder or clan system the sport out of the blue feels very small and closed off, regardless of the very fact there are over 100 thousand gamers on PC alone as I write this. Discovering folks to play with isn’t simple, and it’s worthwhile to be energetic in recreation chat and through boss fights as a way to get by in more durable content material – one thing not everyone seems to be eager on. Doubly so due to the dearth of simple typing for console gamers.

I can see numerous folks attending to the endgame, trying ahead to grinding laborious mode content material to unlock new Descendants, solely to be met with an impenetrable issue hole. I attempted to solo one of many dungeons in Kingston, the beginning space the sport recommends you start your grind in, and spent 45 minutes finishing a dungeon solely to die to the boss on the finish a number of instances. Luckily, I discovered one companion to aim the dungeons with by way of recreation chat in a very troublesome boss struggle. This made it a lot simpler, and I used to be capable of really begin the grind and luxuriate in it. Except you get fortunate like me, it’s subsequent to not possible.

The issue is assembly up with that participant once more. We have to each be on-line on the similar time, going after the identical supplies – they may wish to grind Blair, which requires sure dungeons, whereas I wish to go after Sharen. What makes this even worse is the truth that dungeon loot isn’t shared. My companion would possibly get the required materials after one run, whereas I might need to do it three or 4 instances – with them nonetheless grinding pointlessly together with me. It is a horrible system, and what actually worries me is that I really feel like this has been executed on function.

Nexon has an terrible popularity for these types of issues, and it is warranted. The corporate was even fined in South Korea for modifying the loot drop charges in MapleStory. I really feel like this technique has been designed to make it deliberately troublesome to grind for the supplies you want – which is able to, for these devoted gamers, possible pressure folks towards the money store the place you may outright purchase supplies and Descendants for real-life cash.

The First Descendant, and rivals like Warframe and Future 2, are all concerning the grind. Various it’s completely senseless. Warframe and Future 2 have, through the years, gone via their very own struggles with the right way to deal with this. Some components of Future 2 additionally don’t have public matchmaking, however the important thing distinction is the sensation of equity and the satisfaction of the rewards you get on the finish. In The First Descendant, you would grind for an hour for one crafting piece of a Descendant. To truly get your fingers on one, you want 4.

I’m but to see if laborious mode dungeons develop into simpler to grind alone as I stage up my character with higher mods and weapons. However I shouldn’t must do it alone. It is a easy repair from Nexon that it must be executed earlier than extra gamers attain the endgame. In the event that they don’t, I totally consider that The First Descendant’s participant numbers will completely collapse inside a month. However…was that the plan all alongside?

A fast money seize earlier than ditching the sport in just a few months? That is Nexon we’re speaking about, and truthfully, it’s laborious to not pull on my conspiracy cap. Nexon has shut down a number of video games, together with Warhaven, Darkness Rises, Dynasty Warriors: Unleashed, MapleStory 2, SinoAlice…why gained’t The First Descendant go the identical method? It’s a disgrace, however once I see selections like no laborious mode matchmaking, it’s laborious to see this going some other method.

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