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Shin Megami Tensei 5: Vengeance – How To Beat Shohei Yakumo


So that you’ve made it to the dreaded third space in Shin Megami Tensei 5: Vengeance‘s unique, ‘Canon of Creation’, route and you’re going toe-to-toe with Shohei Yakumo – the primary boss of Chiyoda. Shohei Yakumo could be fairly the thorn. Particularly should you go in unprepared.

Combining excessive harm with a excessive well being pool, Shohei Yakumo is not any slouch in fight – even when the narrative stakes are comparatively low. Fortunately, Shohei Yakumo is simple to take advantage of with a little bit of pre-game information and may go down fairly simply as soon as all of the items of the puzzle are in place.

As we have solely performed by means of Shin Megami Tensei 5: Vengeance’s Canon of Vengeance route so far, we won’t but attest to any tweaks made within the sport’s rendition of the unique story (Canon of Creation). Nonetheless, other than the inclusion of an innate ability, we’re skeptical {that a} ton has been altered. We’ll replace this ASAP.

Shohei Yakumo’s Potentials, Assaults, and Resistances

SMT5 Yakumo Stat screen after apyglass

Potentials

Proper off the bat, Shohei Yakumo’s Potentials reveal he’s going to be smacking you within the face with bodily assaults, with the occasional electrical energy blast to maintain you in your toes. Having a +3 and a +2 respectively could not appear all that threatening, however he has a monstrously excessive Energy stat and a reasonably admirable Magic stat to place these Potentials to work.

Assaults

Assault

Rationalization

Galvanic Slash +2

Shohei Yakumo offers Heavy Energy-based Electrical harm to a single goal.

Mazionga +2

Shohei Yakumo offers Medium Electrical harm to the whole occasion. He’ll solely use this assault as soon as he has maxed his Magatsuhi.

Deadly Sword +3

Shohei Yakumo offers Medium Bodily harm to a single goal. This assault has a excessive probability of touchdown a Vital Hit.

Deathbound +3

Shohei Yakumo offers Medium Bodily harm to the whole occasion.

Tarukaja

Shohei Yakumo raises his Assault by one rank for 3 turns.

Dekaja

Shohei Yakumo removes all Buffs from the occasion.

Mist Rush +3

Shohei Yakumo offers Medium Bodily harm 2-4 instances, to random occasion members. There’s a probability it may additionally inflict the Mirage ailment.

Omagatoki: Vital

All Shohei Yakumo’s assaults, together with Magic-based ones, have a 100% probability of inflicting a Vital Hit.

There’s a lot to unpack right here, and none of it’s good for the long-term well being of your occasion.

Firstly, Galvanic Slash could be very harmful. It might solely be a +2 assault, however it scales of Shohei Yakumo’s spectacular Energy stat, not his middling Magic stat. It additionally offers Heavy harm, which is nothing to scoff at. Any demon weak to Electrical might be a one-shot.

Deadly Sword is the following assault to involved about. Not solely does this assault deal first rate harm due to it being a +3 that scales off Energy, however it additionally has a excessive probability of touchdown a Vital Hit.

That is greater than sufficient burst harm to kill a squishy caster, and if Nahobino is just not rocking the suitable defenses, he’ll probably go down in a single fortunate hit.

The remainder of Shohei Yakumo’s assaults are noticeably much less threatening, however nonetheless to not be ignored. His capacity to buff his Assault stat can scale his harm to terrifying heights, and his capacity to take away buffs out of your occasion means you’ll be able to’t simply buff your self to counter him.

Mist Rush applies the fairly nasty Mirage ailment, which you merely don’t wish to take care of. Mirage lowers your accuracy, which forces an merchandise or spell utilization to eliminate – in any other case, you’ll lose turns.

The final normal assault to be cautious of is Deathbound. It solely does Medium harm, however it does hit your whole occasion. It’s unlikely to kill a wholesome demon, however with a Tarukaja or two utilized, that chance creeps into sight.

Mazionga is Shohei Yakumo’s second Electrical ability, and if it lands, can do some work on the occasion. Naturally, you don’t need an electric-weak demon floating round on this battle. Within the grand scheme, nevertheless, this spell is fairly underwhelming in comparison with every part else Shohei Yakumo does.

Resistances

Shohei Yakumo is Resistant, however not Immune, to Bodily and Electrical harm. This more-or-less removes these harm sorts from the equation. He’s solely weak to Darkish, which is a little bit tough to take care of at this level within the sport, however definitely not unattainable.

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This boss has some severely devastating assaults, however with the appropriate preparation, you’ll be able to take him down.

SMT5 Yakumo Alice Casting Die For Me

There are a number of very highly effective demons accessible to you for this battle, however a few of them are fairly troublesome to acquire. These tough demons are Black Frost and Alice.

Black Frost

Black Frost is ideal for this battle just because it doesn’t care about any of the issues Shohei Yakumo is throwing out, it has an ideal Energy stat, and comes pre-equipped with the devastating Black Dracostrike – a Energy-based Darkish assault.

Black Frost could be obtained by both an costly Particular Fusion or by killing Dionysis throughout a aspect quest earlier within the space. There are few demons as succesful as Black Frost at coping with Shohei Yakumo, and, to make him much more interesting, he’s wonderful at taking down the subsequent boss too.

Alice

Alice, of Alice In Wonderland fame, is a beast on this battle. Not solely does she have entry to the brutal Die For Me distinctive Darkish spell, however her Magic Stat is thru the roof. To prime all of it off, she will be able to even recuperate her misplaced mana by means of Spirit Drain, making her utterly self-sufficient.

Alice, sadly, can solely be summoned by way of Particular Fusion, and the demon value is fairly excessive. This implies you’ll probably want lots of Macca, or spend a good period of time monitoring down the required demons. Like Black Frost, nevertheless, she could be very helpful for different components of the sport, so the funding is properly value it.

Different Demons

Outdoors these two, Anubis makes a unbelievable various. Anubis offers nice Darkish harm, has a hefty mana pool, and has entry to some highly effective Darkish spells. Not fairly pretty much as good as Alice or Black Frost, however he can act in its place in a pinch.

The ultimate Darkish demon value contemplating is Macabre. While lots of his power comes from his Poison synergy, he does have entry to Black Dracostrike – like Black Frost. His Darkish Potential is simply +1, however he has a good Energy stat to make up for it. An important choose for Shohei Yakumo.

Assist Demons

Any help demon will do. Ideally, one which has entry to an Assault debuff to counter Shohei Yakumo’s Tarukaja. Two stand out on this battle, nevertheless. Both of those demons will do work on this battle – there isn’t a improper reply right here.

Parvati

Parvati is just not weak to any of Shohei Yakumo’s assaults and has a really excessive +4 Potential in Therapeutic. Moreover, she has entry to Heal Pleroma which additional enhances her therapeutic, and Media, for a good AoE heal.

Lastly, Bowl Of Hygieia permits her to Overheal occasion members, making her extremely proficient on this position.

Idun

Idun is, like Black Frost and Alice, a Particular Summon. She is pretty straightforward to acquire comparatively, nevertheless, and even comes from the aforementioned Parvati. By way of stats, she is a straight-upgrade from Parvati too, coming with excessive base Vitality and Magic, while sharing her Potentials for therapeutic.

She doesn’t naturally acquire Heal Pleroma, Media, or Bowl Of Hygieia, however each of those are simply transferred to her equipment. In return, she has Golden Apple, a strong Distinctive spell that heals and buffs the whole occasion, and Diamrita, a strong single-target spell that additionally cures debuffs.

Her largest weak spot, nevertheless, is Electrical. This makes her prone to Shohei Yakumo, however that is simply offset.

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Making ready For Battle

SMT5 Yakumo Damper blocking attack

Offering you’ve gotten the appropriate demons, you ought to be kind of able to go toe-to-toe with Shohei Yakumo. There are a few belongings you wish to do earlier than you pull the set off, nevertheless.

Essence Fusion

Earlier than you battle Shohei Yakumo, you need Nahobino to be immune to Bodily and never weak to Electrical. Beforehand, you’ll have fused with Oni, nevertheless, this isn’t attainable with Shohei Yakumo resulting from Oni’s weak spot to Electrical.

Due to this fact, Shiki-Ouji is your greatest guess – though others match the invoice – like Black Ooze.

Offering you explored Chiyoda earlier than bumping into Shohei Yakumo, it’s best to have entry to Aogami Sort-5. You’ll want to switch Kannabi Veil to Nahobino because it’s a help spell that reduces the quantity of harm your whole occasion takes for one flip.

It’s best to nonetheless have entry to Sakanagi which might be your go-to assault all through the battle in case you are operating a Energy-based Nahobino. That is an Almighty assault that bypasses all of Shohei Yakumo’s defenses and offers huge harm.

A Magic-based Nahobino will wish to be taught Mudoon.

Lastly, you wish to have Taunt on Nahobino to draw as a lot Bodily harm as attainable and to forestall Galvanic Slash from touchdown on somebody like Idun. This can be a primary Tank and Spank technique – and it really works a deal with.

Dampeners

As at all times, Dampeners are unbelievable for this battle. Shopping for three Electrical Dampers for the low-low value of 450 Macca functionally removes a complete flip from Shohei Yakumo each time he enters Magatsuhi.

Gems

Darkish Shards and Darkish Gems can do work in a pinch if all of your Darkish demons are killed in the course of the battle. It’s pretty unlikely this can occur, however they’re there should you want them.

Battle Technique

SMT5 Yakumo Black Frost using Black Dracostrike

Because you’ve ready for the battle, Shohei Yakumo ought to go down fairly simply. Every flip, have Nahobino forged Kannabi Veil, and if Taunt is just not up, Taunt. If Taunt is up, then Sakanagi all the way in which.

Your Darkish demons ought to all be touchdown their strongest Darkish assaults, similar to Black Dracostrike or Die For Me. This provides you with additional turns, and deal probably the most harm. If mana turns into a problem, down a Chakra Drop or forged Spirit Drain.

Your help Demon needs to be utilizing Assault debuffs, Bowl Of Hygieia, and therapeutic primarily based on the state of affairs. Bowl Of Hygieia ought to practically at all times be energetic for the reason that buff persists till you forged a therapeutic spell.

Don’t overlook Bowl Of Hygieia additionally overheals, upping your occasion’s max well being.

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